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dhkatzandClaude Opus 5.5 08a2ed94a3
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Keep the gateway connection alive and resume hosted queues after reconnecting
The client doesn't ping while it's sending, so when the proxy answers its frames itself (everything it
sends in a hosted room), IMVU's gateway saw an idle connection and closed it after about a minute. A
ping now goes to the gateway in place of each answered frame. And after a reconnect, hosted rooms'
queues are taken out of C2gOpenFloodgates and answered here (the gateway never answered them, so the
client gave up and closed the room).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-30 05:37:53 -07:00

328 lines
9.2 KiB
Go

package proxy
import (
"bytes"
"crypto/tls"
"fmt"
"io"
"net"
"net/http"
"sync"
"time"
"git.t5de.dev/t5de/t5de-proxy/internal/imq"
)
// serveConnect connects the client's plaintext stream to host:port over TLS.
func (s *Server) serveConnect(w http.ResponseWriter, r *http.Request) {
id := s.requests.Add(1)
start := time.Now()
target := r.Host
host, _, err := net.SplitHostPort(target)
if err != nil {
http.Error(w, "t5de-proxy: expected CONNECT host:port", http.StatusBadRequest)
return
}
config := &tls.Config{}
if s.TLSConfig != nil {
config = s.TLSConfig.Clone()
}
config.ServerName = host
dial := s.Dial
if dial == nil {
dial = (&net.Dialer{Timeout: 30 * time.Second, KeepAlive: 30 * time.Second}).DialContext
}
raw, err := dial(r.Context(), "tcp", target)
var upstream *tls.Conn
if err == nil {
upstream = tls.Client(raw, config)
if err = upstream.HandshakeContext(r.Context()); err != nil {
raw.Close()
}
}
if err != nil {
s.logf("#%d CONNECT %s failed after %s: %v", id, target, since(start), err)
http.Error(w, "t5de-proxy: "+err.Error(), http.StatusBadGateway)
return
}
defer upstream.Close()
conn, buffered, err := http.NewResponseController(w).Hijack()
if err != nil {
s.logf("#%d CONNECT %s: %v", id, target, err)
return
}
defer conn.Close()
if _, err := io.WriteString(conn, "HTTP/1.1 200 Connection established\r\n\r\n"); err != nil {
return
}
s.logf("#%d CONNECT %s open (%s)", id, target, since(start))
// Whatever the client sent after its CONNECT and the server already read is the stream's start.
var client io.Reader = conn
if n := buffered.Reader.Buffered(); n > 0 {
head, _ := buffered.Reader.Peek(n)
client = io.MultiReader(bytes.NewReader(bytes.Clone(head)), conn)
}
// Frames go to the client whole, from the gateway or from the proxy answering a dropped message, so they
// never interleave.
toClient := &lockedWriter{w: conn}
down := &stream{s: s, id: id, name: "g2c"}
up := &stream{s: s, id: id, name: "c2g", filter: s.IMQFilter, reply: toClient}
if w, ok := s.IMQFilter.(IMQWatcher); ok {
c := &IMQConn{ID: id, w: toClient}
down.watcher, down.conn = w, c
up.watcher, up.conn = w, c
w.Opened(c)
defer w.Closed(c)
}
// IMQ is a session: when either side closes, it's over, so both connections close.
var once sync.Once
closeBoth := func() {
once.Do(func() {
conn.Close()
upstream.Close()
})
}
var wg sync.WaitGroup
wg.Add(2)
go func() {
defer wg.Done()
defer closeBoth()
up.copy(upstream, client)
}()
go func() {
defer wg.Done()
defer closeBoth()
down.copy(toClient, upstream)
}()
wg.Wait()
s.logf("#%d CONNECT %s closed after %s: %s, %s", id, target, since(start), up.summary(), down.summary())
}
// IMQFilter sees the client's outgoing IMQ messages and can change or drop them.
type IMQFilter interface {
// Outgoing returns the message to send instead of message, or drop to send nothing and tell the client it
// was sent.
Outgoing(queue, mount string, message []byte) (out []byte, drop bool)
}
// IMQWatcher is an IMQFilter that also follows each IMQ connection: the queues the client subscribes to, the
// messages the gateway delivers (which it can change), and it can deliver messages of its own.
type IMQWatcher interface {
IMQFilter
// Opened: the client opened an IMQ connection (its user queue comes with it, without a subscription).
Opened(c *IMQConn)
// Subscribed and Unsubscribed see the client's subscriptions on a connection.
Subscribed(c *IMQConn, queues []string)
Unsubscribed(c *IMQConn, queues []string)
// Incoming returns the message to deliver instead of m's (m.Message itself to leave it).
Incoming(c *IMQConn, m imq.Delivered) []byte
// Closed: the connection is over (and with it, its subscriptions).
Closed(c *IMQConn)
}
// IMQRouter is an IMQWatcher that serves some queues itself (T5DE-hosted rooms' queues): it takes them out of the
// client's subscriptions before they go to the gateway, and answers the client for them.
type IMQRouter interface {
// Route returns the part of a subscription (or unsubscription) for the gateway.
Route(c *IMQConn, unsubscribe bool, s imq.Subscription) imq.Subscription
}
// IMQConn is one IMQ connection of the client's.
type IMQConn struct {
ID int64
w io.Writer
}
// NewIMQConn is a connection writing frames to w (for tests of watchers).
func NewIMQConn(id int64, w io.Writer) *IMQConn { return &IMQConn{ID: id, w: w} }
// Send gives the client a frame of the given type as if the gateway had sent it.
func (c *IMQConn) Send(frameType uint64, data []byte) error {
_, err := c.w.Write(imq.EncodeFrame(frameType, data))
return err
}
// Deliver gives the client a message as if the gateway had delivered it.
func (c *IMQConn) Deliver(m imq.Delivered) error {
_, err := c.w.Write(imq.EncodeFrame(imq.G2cSendMessage, m.Marshal()))
return err
}
// lockedWriter serializes writes, each a whole number of frames.
type lockedWriter struct {
mu sync.Mutex
w io.Writer
}
func (l *lockedWriter) Write(b []byte) (int, error) {
l.mu.Lock()
defer l.mu.Unlock()
return l.w.Write(b)
}
// stream is one direction of a CONNECT. It passes IMQ frames on whole, counting them (and, outgoing, filtering
// them), or bytes as they come once the stream turns out not to be IMQ.
type stream struct {
s *Server
id int64
name string
bytes int64
frames int
other bool // not IMQ framing
pending []byte
filter IMQFilter // outgoing only
reply io.Writer // outgoing only: to the client
watcher IMQWatcher
conn *IMQConn
}
func (st *stream) copy(dst io.Writer, src io.Reader) {
buf := make([]byte, 32<<10)
for {
n, err := src.Read(buf)
if n > 0 {
st.bytes += int64(n)
if werr := st.pass(dst, buf[:n]); werr != nil {
return
}
}
if err != nil {
return
}
}
}
// pass writes on the frames data completes.
func (st *stream) pass(dst io.Writer, data []byte) error {
if st.other {
_, err := dst.Write(data)
return err
}
st.pending = append(st.pending, data...)
var out []byte
for {
f, n, err := imq.Next(st.pending)
if err != nil {
st.other = true
st.s.logf("#%d %s isn't IMQ framing; passing it through", st.id, st.name)
out = append(out, st.pending...)
st.pending = nil
break
}
if n == 0 {
break
}
frame := st.pending[:n]
st.pending = st.pending[n:]
st.frames++
if st.s.Trace {
st.s.logf("#%d %s %s %dB", st.id, st.name, imq.TypeName(f.Type), f.Size)
}
out = append(out, st.filtered(f, frame)...)
}
if len(st.pending) == 0 {
st.pending = nil
}
if len(out) == 0 {
return nil
}
_, err := dst.Write(out)
return err
}
// filtered is the frame to send on: as is, changed by the filter, or none (answered here).
func (st *stream) filtered(f imq.Frame, frame []byte) []byte {
if st.watcher != nil {
switch f.Type {
case imq.C2gSubscribe, imq.C2gUnsubscribe:
sub, err := imq.ParseSubscriptionOps(f.Data)
if err != nil {
return frame
}
if f.Type == imq.C2gSubscribe {
st.watcher.Subscribed(st.conn, sub.All())
} else {
st.watcher.Unsubscribed(st.conn, sub.All())
}
router, ok := st.watcher.(IMQRouter)
if !ok {
return frame
}
rest := router.Route(st.conn, f.Type == imq.C2gUnsubscribe, sub)
if rest.Empty() {
return keepalive()
}
if len(rest.All()) == len(sub.All()) {
return frame
}
return imq.EncodeFrame(f.Type, rest.Marshal())
case imq.C2gOpenFloodgates:
// Resuming queues after a reconnect: the router's are answered here, the rest go to the gateway.
router, ok := st.watcher.(IMQRouter)
if !ok {
return frame
}
states, err := imq.ParseFloodgates(f.Data)
if err != nil {
return frame
}
var rest []imq.QueueOp
for _, q := range states {
if router.Route(st.conn, false, imq.Subscription{WithResults: []imq.QueueOp{q}}).Empty() {
continue
}
rest = append(rest, q)
}
if len(rest) == len(states) {
return frame
}
return imq.EncodeFrame(imq.C2gOpenFloodgates, imq.MarshalFloodgates(rest))
case imq.G2cSendMessage:
m, err := imq.ParseDelivered(f.Data)
if err != nil {
return frame
}
out := st.watcher.Incoming(st.conn, m)
if bytes.Equal(out, m.Message) {
return frame
}
m.Message = out
return imq.EncodeFrame(imq.G2cSendMessage, m.Marshal())
}
}
if st.filter == nil || f.Type != imq.C2gSendMessage {
return frame
}
m, err := imq.ParseSendMessage(f.Data)
if err != nil {
return frame
}
out, drop := st.filter.Outgoing(m.Queue, m.Mount, m.Message)
if drop {
if st.reply != nil {
st.reply.Write(imq.EncodeFrame(imq.G2cResult, imq.Result(m.OpID, 0)))
}
return keepalive()
}
if bytes.Equal(out, m.Message) {
return frame
}
m.Message = out
return imq.EncodeFrame(imq.C2gSendMessage, m.Marshal())
}
// keepalive is what goes to the gateway in place of a frame the proxy answered itself: a ping. The client doesn't
// ping while it's sending, so without it the gateway sees an idle connection and closes it (in a hosted room, where
// everything the client sends is answered here).
func keepalive() []byte { return imq.EncodeFrame(imq.C2gPing, nil) }
func (st *stream) summary() string {
if st.other {
return fmt.Sprintf("%s %dB", st.name, st.bytes)
}
return fmt.Sprintf("%s %dB in %d frames", st.name, st.bytes, st.frames)
}