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t5de-renderer
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Version 0.3.0
#22
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v0.3.0
2026-10-29 05:49:00 +00:00
24s
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Version 0.3.0
#21
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2026-10-29 05:48:36 +00:00
1m18s
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Crossfade animations between ticks
#20
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2026-10-29 05:42:59 +00:00
1m32s
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Move particles between ticks
#19
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2026-10-29 05:23:04 +00:00
55s
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Version 0.2.0
#18
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v0.2.0
2026-10-29 05:06:29 +00:00
23s
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Version 0.2.0
#17
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2026-10-29 05:06:06 +00:00
31s
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Pan between ticks, and move animations at their own rate
#16
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2026-10-29 04:56:47 +00:00
29s
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Move the camera between ticks
#15
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2026-10-29 04:46:47 +00:00
1m40s
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Pose avatars between ticks
#14
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2026-10-29 04:38:45 +00:00
29s
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Never make the client wait for drawing, or hold up its steps
#13
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2026-10-29 04:32:13 +00:00
1m18s
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Pace all frames to the frame rate, at best effort
#12
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2026-10-29 04:17:01 +00:00
34s
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Ask the client for frames between its steps
#11
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05a7be5d41
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2026-10-29 03:40:16 +00:00
1m33s
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Draw all of a client's views in one renderer process
#10
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2026-10-29 02:16:52 +00:00
42s
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Draw render targets in the renderer process
#9
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2026-10-29 02:10:46 +00:00
50s
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Say in release notes that T5DE's setup installs the renderer
#8
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2026-10-29 01:57:50 +00:00
28s
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Note the full view's speed on real hardware
#7
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a021e2caa9
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v0.1.0
2026-10-29 01:53:37 +00:00
25s
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Note the full view's speed on real hardware
#6
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a021e2caa9
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2026-10-29 01:48:05 +00:00
27s
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Clear WS_CLIPCHILDREN on the client's window
#5
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2026-10-29 01:19:28 +00:00
56s
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Run CI steps whatever the runner's execution policy
#4
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97b1d36466
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main
2026-10-29 01:15:53 +00:00
41s
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Send a User-Agent when publishing
#2
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main
2026-10-29 01:01:02 +00:00
31s
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