Files
t5de-renderer/adapter/renderer_process.cpp
T
dhkatzandClaude Opus 5.5 42fc55cb91 Draw the client's scene in the renderer process
The adapter records everything the client draws (state, transforms, lights, fog, textures and buffers) as a command stream, sent in chunks through the shared memory channel, while IMVU's Direct3D renderer still draws the whole view. The renderer process draws it with Diligent, with shaders reproducing IMVU's Direct3D 9 fixed-function setup, over the right half of the 3D view to compare. It skips to the newest frame when it falls behind, and logs its errors and frame times.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-28 05:52:15 -07:00

125 lines
4.9 KiB
C++

#include "renderer_process.hpp"
#include <algorithm>
#include <atomic>
#include <cstring>
#include <filesystem>
#include <format>
#include <string>
#include "log.hpp"
namespace t5de {
namespace {
// How long to wait for the renderer process to take a chunk before giving up on it.
constexpr DWORD consumeTimeout = 5000;
// The folder this DLL is in: the client's program folder.
std::filesystem::path module_folder()
{
HMODULE self = nullptr;
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
reinterpret_cast<LPCWSTR>(&module_folder), &self);
wchar_t path[MAX_PATH];
GetModuleFileNameW(self, path, MAX_PATH);
return std::filesystem::path(path).parent_path();
}
std::string narrow(const std::wstring& text) { return std::filesystem::path(text).string(); }
} // namespace
std::unique_ptr<RendererProcess> RendererProcess::start(HWND window, protocol::View view)
{
static std::atomic<int> engines = 0;
const std::wstring name = std::format(L"Local\\t5de-renderer-{}-{}", GetCurrentProcessId(), engines++);
constexpr DWORD size = sizeof(protocol::Channel) + protocol::channelCapacity;
std::unique_ptr<RendererProcess> renderer(new RendererProcess());
renderer->mapping_ = CreateFileMappingW(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, size, name.c_str());
if (renderer->mapping_ == nullptr) {
log::info("renderer process: can't create the channel: error {}", GetLastError());
return nullptr;
}
renderer->channel_ =
static_cast<protocol::Channel*>(MapViewOfFile(renderer->mapping_, FILE_MAP_ALL_ACCESS, 0, 0, size));
renderer->ready_ = CreateEventW(nullptr, FALSE, FALSE, (name + protocol::readyEventSuffix).c_str());
renderer->consumed_ = CreateEventW(nullptr, FALSE, TRUE, (name + protocol::consumedEventSuffix).c_str());
if (renderer->channel_ == nullptr || renderer->ready_ == nullptr || renderer->consumed_ == nullptr) {
log::info("renderer process: can't set up the channel: error {}", GetLastError());
return nullptr;
}
renderer->data_ = reinterpret_cast<std::byte*>(renderer->channel_ + 1);
*renderer->channel_ = {.version = protocol::version,
.closing = 0,
.window = reinterpret_cast<std::uintptr_t>(window),
.frames = 0,
.view = view,
.capacity = protocol::channelCapacity,
.chunkSize = 0,
.chunkFlags = 0};
// The renderer's window goes on top of the client's 3D view: keep the client's drawing out of it.
SetWindowLongW(window, GWL_STYLE, GetWindowLongW(window, GWL_STYLE) | WS_CLIPCHILDREN);
const auto exe = module_folder() / L"t5de-renderer.exe";
std::wstring command = std::format(L"\"{}\" --channel {} --parent {}", exe.wstring(), name, GetCurrentProcessId());
STARTUPINFOW startup{.cb = sizeof(STARTUPINFOW)};
PROCESS_INFORMATION process{};
if (!CreateProcessW(exe.c_str(), command.data(), nullptr, nullptr, FALSE, 0, nullptr, nullptr, &startup,
&process)) {
log::info("renderer process: can't start {}: error {}", exe.string(), GetLastError());
return nullptr;
}
CloseHandle(process.hThread);
renderer->process_ = process.hProcess;
log::info("renderer process: started {} (pid {}) on channel {}", exe.string(), process.dwProcessId, narrow(name));
return renderer;
}
RendererProcess::~RendererProcess()
{
if (channel_ != nullptr) {
channel_->closing = 1;
if (ready_ != nullptr) {
SetEvent(ready_);
}
UnmapViewOfFile(channel_);
}
for (HANDLE handle : {ready_, consumed_, mapping_, process_}) {
if (handle != nullptr) {
CloseHandle(handle);
}
}
}
bool RendererProcess::send(std::span<const std::byte> commands, bool endsFrame)
{
if (!alive_) {
return false;
}
do {
const HANDLE waits[] = {consumed_, process_};
const DWORD result = WaitForMultipleObjects(2, waits, FALSE, consumeTimeout);
if (result != WAIT_OBJECT_0) {
log::info("renderer process: {}; giving up on it", result == WAIT_OBJECT_0 + 1 ? "exited" : "not responding");
alive_ = false;
return false;
}
const std::size_t size = std::min<std::size_t>(commands.size(), channel_->capacity);
std::memcpy(data_, commands.data(), size);
commands = commands.subspan(size);
channel_->chunkSize = static_cast<std::uint32_t>(size);
channel_->chunkFlags = endsFrame && commands.empty() ? protocol::chunkEndsFrame : 0;
if (endsFrame && commands.empty()) {
++channel_->frames;
}
SetEvent(ready_);
} while (!commands.empty());
return true;
}
} // namespace t5de