Fogging by depth buffer value, as Direct3D 9's documentation suggests for IMVU's projections, looks nothing like the client; fogging by view depth matched it. Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fogging by depth buffer value, as Direct3D 9's documentation suggests for IMVU's projections, looks nothing like the client; fogging by view depth matched it. Co-Authored-By: Claude Opus 5.5 <[email protected]>