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t5de-renderer/adapter
dhkatzandClaude Opus 5.5 9d0faecf4d
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Move particles between ticks
The particle library moves particles by their velocity times a tick's time at
each tick; between ticks, the adapter (ModelInstance::render's call to
ParticleSystem::render, redirected after checking it) draws them moved on by
their velocity times the time since, then moves each back by its own velocity:
ParticleSystem::render sorts them by distance, reordering them in memory, so
restoring saved positions in order scrambled them. Like ParticleSystem::render,
it only reads particles when there's a group (the library throws without one,
which crashed the client).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-28 22:21:58 -07:00
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