Files
t5de-renderer/adapter/renderer_process.cpp
T
dhkatzandClaude Opus 5.5 2d9da249fa
CI / build (push) Failing after 0s
Draw the whole 3D view in place of the client's renderer
The full view is now the default. While the renderer process covers the whole
view (Channel::covering, set after each frame it presents), the adapter skips
the client's renderer's clears and draws, decided per frame; the client's
renderer still gets state and resources, and draws again as soon as the
renderer process stops covering the view.

The client's window no longer gets WS_CLIPCHILDREN: the client draws when its
window gets WM_PAINT, which a window entirely covered by clipped children never
gets (it fell to about one frame a second). The flip model swap chain shows
above the client's drawing anyway.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-28 18:14:17 -07:00

153 lines
6.4 KiB
C++

#include "renderer_process.hpp"
#include <algorithm>
#include <atomic>
#include <cstring>
#include <filesystem>
#include <format>
#include <string>
#include "log.hpp"
namespace t5de {
namespace {
// How long to wait for the renderer process to take a chunk before giving up on it.
constexpr DWORD consumeTimeout = 5000;
// The folder this DLL is in: the client's program folder.
std::filesystem::path module_folder()
{
HMODULE self = nullptr;
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
reinterpret_cast<LPCWSTR>(&module_folder), &self);
wchar_t path[MAX_PATH];
GetModuleFileNameW(self, path, MAX_PATH);
return std::filesystem::path(path).parent_path();
}
std::string narrow(const std::wstring& text) { return std::filesystem::path(text).string(); }
// The renderer process runs from a copy in %TEMP%\t5de-renderer, one per version of the program (by size and
// modification time), so the program in the client's folder can be replaced (updated) while the client runs: the
// next engine runs the new one. Copies no longer running are removed. Falls back to the program itself.
std::filesystem::path running_copy(const std::filesystem::path& exe)
{
std::error_code error;
const auto size = std::filesystem::file_size(exe, error);
const auto modified = std::filesystem::last_write_time(exe, error);
if (error) {
return exe;
}
const auto folder = std::filesystem::temp_directory_path(error) / L"t5de-renderer";
std::filesystem::create_directories(folder, error);
const auto copy = folder / std::format(L"t5de-renderer-{}-{}.exe", size, modified.time_since_epoch().count());
if (!std::filesystem::exists(copy, error)) {
for (const auto& old : std::filesystem::directory_iterator(folder, error)) {
std::filesystem::remove(old.path(), error); // fails, harmlessly, for copies still running
}
if (!CopyFileW(exe.c_str(), copy.c_str(), FALSE)) {
return exe;
}
}
return copy;
}
} // namespace
std::unique_ptr<RendererProcess> RendererProcess::start(HWND window, protocol::View view)
{
static std::atomic<int> engines = 0;
const std::wstring name = std::format(L"Local\\t5de-renderer-{}-{}", GetCurrentProcessId(), engines++);
constexpr DWORD size = sizeof(protocol::Channel) + protocol::channelCapacity;
std::unique_ptr<RendererProcess> renderer(new RendererProcess());
renderer->mapping_ = CreateFileMappingW(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, size, name.c_str());
if (renderer->mapping_ == nullptr) {
log::info("renderer process: can't create the channel: error {}", GetLastError());
return nullptr;
}
renderer->channel_ =
static_cast<protocol::Channel*>(MapViewOfFile(renderer->mapping_, FILE_MAP_ALL_ACCESS, 0, 0, size));
renderer->ready_ = CreateEventW(nullptr, FALSE, FALSE, (name + protocol::readyEventSuffix).c_str());
renderer->consumed_ = CreateEventW(nullptr, FALSE, TRUE, (name + protocol::consumedEventSuffix).c_str());
if (renderer->channel_ == nullptr || renderer->ready_ == nullptr || renderer->consumed_ == nullptr) {
log::info("renderer process: can't set up the channel: error {}", GetLastError());
return nullptr;
}
renderer->data_ = reinterpret_cast<std::byte*>(renderer->channel_ + 1);
*renderer->channel_ = {.version = protocol::version,
.closing = 0,
.window = reinterpret_cast<std::uintptr_t>(window),
.frames = 0,
.view = view,
.capacity = protocol::channelCapacity,
.chunkSize = 0,
.chunkFlags = 0,
.covering = 0,
.reserved = 0};
// The renderer's window goes on top of the client's 3D view, as a child window. The client's window mustn't clip
// its children (WS_CLIPCHILDREN): the client draws a frame when its window gets WM_PAINT, which a window entirely
// covered by clipped children never gets (it then drew about once a second). The renderer's swap chain is a flip
// model one, which the compositor shows above the client's drawing anyway.
const auto exe = running_copy(module_folder() / L"t5de-renderer.exe");
std::wstring command = std::format(L"\"{}\" --channel {} --parent {}", exe.wstring(), name, GetCurrentProcessId());
STARTUPINFOW startup{.cb = sizeof(STARTUPINFOW)};
PROCESS_INFORMATION process{};
if (!CreateProcessW(exe.c_str(), command.data(), nullptr, nullptr, FALSE, 0, nullptr, nullptr, &startup,
&process)) {
log::info("renderer process: can't start {}: error {}", exe.string(), GetLastError());
return nullptr;
}
CloseHandle(process.hThread);
renderer->process_ = process.hProcess;
log::info("renderer process: started {} (pid {}) on channel {}", exe.string(), process.dwProcessId, narrow(name));
return renderer;
}
RendererProcess::~RendererProcess()
{
if (channel_ != nullptr) {
channel_->closing = 1;
if (ready_ != nullptr) {
SetEvent(ready_);
}
UnmapViewOfFile(channel_);
}
for (HANDLE handle : {ready_, consumed_, mapping_, process_}) {
if (handle != nullptr) {
CloseHandle(handle);
}
}
}
bool RendererProcess::send(std::span<const std::byte> commands, bool endsFrame)
{
if (!alive_) {
return false;
}
do {
const HANDLE waits[] = {consumed_, process_};
const DWORD result = WaitForMultipleObjects(2, waits, FALSE, consumeTimeout);
if (result != WAIT_OBJECT_0) {
log::info("renderer process: {}; giving up on it", result == WAIT_OBJECT_0 + 1 ? "exited" : "not responding");
alive_ = false;
return false;
}
const std::size_t size = std::min<std::size_t>(commands.size(), channel_->capacity);
std::memcpy(data_, commands.data(), size);
commands = commands.subspan(size);
channel_->chunkSize = static_cast<std::uint32_t>(size);
channel_->chunkFlags = endsFrame && commands.empty() ? protocol::chunkEndsFrame : 0;
if (endsFrame && commands.empty()) {
++channel_->frames;
}
SetEvent(ready_);
} while (!commands.empty());
return true;
}
} // namespace t5de